Since RT Shadows is now available. why not expand it and make all shadow RT? #857
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AsrielDewitt
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Non-dynamic lights are already baked into the lightmap. Anything else would affect the look of existing maps and that is not the scope of this project. |
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I don't mean what the VKQuake-RT branch, but expand the Dynamic RT shadows to apply to....everywhere.
The idea came about when I was trying out VkQuake and this room. The light is bake, so the moving wall didn't effect it. but since we have RT already...why not make it dynamic so it does?
Beside the obvious Performance degradation
Vkquake.2026.01.17.-.22.17.14.01.mp4
This is the room in question, and messing about with a rocket launcher
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