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title Ports
sidebar_position 1
description The TCP ports used by OpenMU.

Ports

These are the ports of a freshly initialized database. Every listener port can be changed in the admin panel; the ports of the monitoring tools are defined in the docker compose files of the deployment you use.

Game related

Port Server Notes
44405 Connect server Default connection port for the original client
44406 Connect server Port for the open source client
55901 Game server 1
55902 Game server 2
55903 Game server 3
55904 – 55906 Game servers 4 – 6 Only when the database was initialized with more game servers
55980 Chat server Used by the in-game messenger

The game servers are not contacted directly by the client at first: the client connects to a connect server, picks a server in the server selection screen, and is then redirected to the game server address which the IP resolver reports.

Web

Port Purpose
80 Admin panel (and the reverse proxy in the docker deployments)
443 HTTPS, when configured — see All-in-one deployment

In the distributed deployment, the reverse proxy also serves Grafana, Prometheus and Zipkin under sub-paths of the same port.