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Windmill

Open-source platform for internal tools, workflows, API integrations, background jobs, and UIs. Rust backend + Svelte 5 frontend.

Workflow

  1. Understand: Before coding, explore the codebase (see Code Navigation below). Use outline to understand file structure, body to read specific symbols, def/callers/callees to trace code, Grep to find usages. Read docs/ for domain context.
  2. Plan: For non-trivial changes, use plan mode. For large features, break into reviewable stages
  3. Execute: Follow coding patterns from skills (rust-backend, svelte-frontend)
  4. Validate: After every change, run the appropriate checks per docs/validation.md

Documentation

  • Validation: docs/validation.md — what checks to run based on what you changed
  • Enterprise: docs/enterprise.md — EE file conventions and PR workflow
  • Backend patterns: use the rust-backend skill when writing Rust code
  • Frontend patterns: use the svelte-frontend skill when writing Svelte code. Do NOT edit svelte files unless you have read that skill.
  • Frontend UUIDs: do not call crypto.randomUUID() in frontend code. Import randomUUID from $lib/utils/uuid instead.
  • Code review: review the current PR or branch against the shared review policy in REVIEW.md (severity triage, public-surface checklist, AGENTS.md compliance, test-coverage assessment). The skill at .agents/skills/local-review/SKILL.md orchestrates it. All three CLIs auto-discover the same SKILL — Claude reads .claude/skills/ (symlinked to the canonical .agents/skills/ file), Codex and Pi read .agents/skills/ directly. Invoke with /local-review in Claude Code, $local-review (or /skills selector) in Codex, or pi --skill local-review / /skill:local-review in Pi. For a Codex-driven pass that mirrors the codex-pr-review GitHub action against your unpushed work (committed + uncommitted) before you push, use /local-review-codex (.agents/skills/local-review-codex/) — same REVIEW.md policy, gpt-5.6-sol, xhigh reasoning; requires the codex CLI >= 0.144.1.
  • Domain guides: .claude/skills/native-trigger/ and frontend/tutorial-system-guide.mdc
  • Brand/UI guidelines: frontend/brand-guidelines.md
  • CLI commands: when adding/modifying/removing a command, subcommand, option, or description in cli/src/commands/, run python system_prompts/generate.py to refresh system_prompts/auto-generated/ and cli/src/guidance/skills.gen.ts. The CLI docs the agents use to operate wmill are derived from the source — stale generated files give agents the wrong flags.

Dev Environment

  • Backend: cargo run from backend/ (API at http://localhost:8000)
  • DuckDB local jobs: before running DuckDB scripts locally, build the FFI shared library with cd backend/windmill-duckdb-ffi-internal && ./build_dev.sh. Re-run it after clean builds or when backend/target/debug/libwindmill_duckdb_ffi_internal.* is missing. The bundled DuckDB compile (~2min) is cached in a per-user dir shared across worktrees, so a fresh worktree reuses it and the build is near-instant.
  • Data pipelines (DuckLake) from source: a plain cargo run (even --features quickjs) advertises a duckdb worker tag but cannot execute DuckDB scripts and has no working S3 proxy (DuckLake writes 404). Build CE DuckLake with cargo run --features quickjs,duckdb,parquet,private (add ,python for Python scripts, ,enterprise,license for EE) and build the FFI (bullet above). See backend/CLAUDE.md → "Running data pipelines (DuckLake) from source" for the exact feature sets and the two feature-gate gotchas.
  • Frontend: REMOTE=http://localhost:8000 npm run dev from frontend/ (port 3000+)
  • DB: psql postgres://postgres:changeme@localhost:5432/windmill
  • Login: admin@windmill.dev / changeme
  • Instance settings: navigate to /#superadmin-settings
  • Migrations: use cargo sqlx migrate add -r <name> from backend/ to create new migrations (never generate timestamps manually)

Verifying Frontend Changes

After modifying frontend code, drive the running dev server with the Playwright MCP to verify the change in a real browser — don't claim a UI change works without exercising it.

Two MCP servers are registered in .mcp.json:

  • playwright — headless Chromium, default for devboxes (no display required)
  • playwright-headed — windowed Chromium, when a display is available

One-time setup: run npx playwright install chromium to download the browser binary (Playwright won't fetch it automatically on first use).

Typical flow:

  1. Ensure backend (cargo run) and frontend (REMOTE=http://localhost:8000 npm run dev) are running
  2. mcp__playwright__browser_navigate to the relevant page (login at admin@windmill.dev / changeme)
  3. mcp__playwright__browser_snapshot to inspect the accessibility tree (preferred over screenshots for reading the DOM)
  4. mcp__playwright__browser_click / browser_fill_form / browser_type to interact
  5. mcp__playwright__browser_take_screenshot for visual confirmation
  6. mcp__playwright__browser_console_messages / browser_network_requests to surface errors

Attach the screenshots to the PR. For any change under frontend/, embed screenshots of the affected UI in the PR body — the pr skill requires this and carries the upload recipe.

If you cannot exercise a UI change (no dev server, etc.), say so explicitly rather than claiming success.

Banned Patterns

$bindable(default_value) on optional props

Using $bindable(default_value) on props that can be undefined is banned. This pattern causes subtle bugs because the default value masks the undefined state.

Bad:

let { my_prop = $bindable(default_value) }: { my_prop?: string } = $props()

Correct alternatives:

  1. Use $derived with nullish coalescing — handle the potential undefined at the usage site:

    let { my_prop = $bindable() }: { my_prop?: string } = $props()
    let effective_value = $derived(my_prop ?? default_value)
  2. Create a useMyPropState() helper — encapsulate the undefined-handling logic in a reusable function and call it higher in the component tree, so the child component always receives a defined value.

Code Navigation

wm-ts-nav is an AST-aware code navigator. Use wm-ts-nav for structural queries — it skips comments/strings and understands symbol boundaries.

MUST use outline before Read on unfamiliar files — a 500-line file costs ~500 lines of context, while outline costs ~20. Then MUST use body "X" instead of reading a full file to see one function/struct. Use Read with offset/limit only when you need surrounding context that body doesn't capture.

  • refs "X" --caller instead of reading files to find which function contains each reference
  • callers "X" / callees "X" for call-graph questions

EE files (*_ee.rs, *_ee.ts, *_ee.svelte) are indexed — you can outline, def, body, refs etc. on them just like regular files.

NAV="sh wm-ts-nav/nav"
# Use --root backend for Rust, --root frontend/src for TS/Svelte
$NAV --root backend outline backend/path/to/file.rs      # file structure
$NAV --root backend def "ServiceName"                     # find definition
$NAV --root backend body "decrypt_oauth_data"             # extract source code
$NAV --root backend search "%" --parent ServiceName       # methods on a type
$NAV --root backend search "Trigger" --kind struct        # find by kind
$NAV --root backend refs "X" --file handler.rs --caller   # scoped refs with caller
$NAV --root backend callers "X"                           # who calls X?
$NAV --root backend callees "X"                           # what does X call?

Limitations — syntax-level analysis, no type inference. Use Grep instead when completeness matters (finding all usages, exhaustiveness checks):

  • refs/callers/callees can't follow re-exports, glob imports, or different import paths to the same symbol
  • Trait impls, macro-generated symbols (sqlx::FromRow), and namespace member access (ns.X) are invisible
  • callees shows all identifiers in a function body, not just actual calls

Core Principles

  • MUST outline before Read on unfamiliar files — then body or Read with offset/limit for specifics
  • Search for existing code to reuse before writing new code
  • Follow established patterns in the codebase
  • Keep changes focused — don't refactor beyond what's asked
  • Ship only the tests the PR needs. A committed test must pin behavior a future change could plausibly break, and be the smallest setup that exercises the new logic. While developing, write as many exhaustive tests and do as much manual testing as you need to convince yourself the change works — then remove that scaffolding before marking the PR ready, keeping only the essential regression guard(s). A test that merely re-exercises pre-existing behavior, or needs elaborate fixtures to assert something trivial, is scaffolding: delete it. If nothing meaningful is left to guard, ship no test rather than a ceremonial one.
  • Comments record constraints, not narration. Write a comment only for what the code can't show: why a non-obvious approach is required, what breaks if it's "simplified" away. State each invariant once, at the place where someone would break it, in ≤4 lines. Don't describe what the next line does, don't repeat the same rationale at multiple sites, and don't address the PR reviewer (justifying a change belongs in the PR description, not the code). Reference nothing ephemeral — no numbered steps from your dev flow, no "the poller / the test does X" scaffolding, no transient state that won't exist for the next reader; keep only the essential, durable rationale. Describe the code as it is, never its drafting history: "we no longer do X", "unchanged behavior", "instead of the previous approach" are meaningless to a reader who never saw the earlier iteration — before finishing, reread your comments as if the current state is the only state that ever existed.
  • Never attribute work to a specific customer, account, or "requested by a customer" in repo-tracked content (PR descriptions, commit messages, code comments, docs). Describe changes by their technical motivation instead.