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Particle System: Visual Effects for Enemy Deaths #23

Description

@vivinarya

Problem: Visuals upon enemy death are plain; we want juicier effects.

Task:

  • Implement a Particle class in script.js.
  • When an enemy is destroyed, spawn 20 small particles that scatter outward and fade out according to basic physics (e.g., velocity, friction, alpha).

Acceptance Criteria:

  • Destroyed enemies generate 20 particles each.
  • Particles scatter, move, and fade out smoothly.
  • All code restricted to script.js.

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