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Add native HDR display rendering capabilities for the Windows 11 desktop application or provide an option to hand off video streams to external system media players.
For me, with a 4K OLED monitor, the dark pixelation in HDR content is very annoying. I do like the app experience and UI, and the simple, modern, sleek feel, but in the end, it all comes down to media playback quality because the app is a media player, after all, and this is a major feature.
Basic Example
Scenario A: A user plays a 4K HEVC HDR10 video file on Windows 11 Pro. The application passes the metadata directly to the OS display layer, triggering Windows HDR mode without washing out colors.
Scenario B: A user clicks a playback button dropdown and selects "Play in External Player," which automatically opens the stream URL inside a local player like MPC-HC or MPV.
Drawbacks
Development overhead: Optimizing desktop video rendering engines within the Flutter framework requires cross-platform testing and continuous maintenance, and I don't know whether that's possible on Flutter or not.
Loss of sync: Maybe using external media players prevents the native application from tracking watch progress, resuming states, and updating the Jellyfin server database in real time.
Unresolved questions
It's been about a year since the last request for this feature, so is it in the curriculum or not?
and thank you for the beautiful work you are doing, much appreciated.
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Summary
Add native HDR display rendering capabilities for the Windows 11 desktop application or provide an option to hand off video streams to external system media players.
For me, with a 4K OLED monitor, the dark pixelation in HDR content is very annoying. I do like the app experience and UI, and the simple, modern, sleek feel, but in the end, it all comes down to media playback quality because the app is a media player, after all, and this is a major feature.
Basic Example
Scenario A: A user plays a 4K HEVC HDR10 video file on Windows 11 Pro. The application passes the metadata directly to the OS display layer, triggering Windows HDR mode without washing out colors.
Scenario B: A user clicks a playback button dropdown and selects "Play in External Player," which automatically opens the stream URL inside a local player like MPC-HC or MPV.
Drawbacks
Development overhead: Optimizing desktop video rendering engines within the Flutter framework requires cross-platform testing and continuous maintenance, and I don't know whether that's possible on Flutter or not.
Loss of sync: Maybe using external media players prevents the native application from tracking watch progress, resuming states, and updating the Jellyfin server database in real time.
Unresolved questions
It's been about a year since the last request for this feature, so is it in the curriculum or not?
and thank you for the beautiful work you are doing, much appreciated.
Implementation
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