Following discussions around i03's replacement smargon, it was concluded that the issues around combined moves and slow y-axis caused by the faulty smargon notwithstanding, there are likely to still be issues even with correctly performing smargon.
These are thought to possibly be caused by a) the higher omega speed limit impacting timing calculations for the move and b) real vs virtual axis causing omega moves to make additional smaller moves on the other axes which might already be at their speed limit.
Therefore the plan is even when the new smargon is in place we should perform the omega move first.
Following discussions around i03's replacement smargon, it was concluded that the issues around combined moves and slow y-axis caused by the faulty smargon notwithstanding, there are likely to still be issues even with correctly performing smargon.
These are thought to possibly be caused by a) the higher omega speed limit impacting timing calculations for the move and b) real vs virtual axis causing omega moves to make additional smaller moves on the other axes which might already be at their speed limit.
Therefore the plan is even when the new smargon is in place we should perform the omega move first.