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Cuthbird + - Bram +tags: + - PlayerCharacter +--- + + +#### Backstory +Born in illuti forest + +Saved by [[Ignisperth]] +#### Party Connections + +#### Npc's + +#### Items + +#### Notes + diff --git a/source/content/600 - Player Characters/Ignisperth.md b/source/content/600 - Player Characters/Ignisperth.md new file mode 100644 index 0000000000..a178876236 --- /dev/null +++ b/source/content/600 - Player Characters/Ignisperth.md @@ -0,0 +1,39 @@ +--- +class: Warrior, Call of the brave +heritage: Loreborne Drakona +gender: Male +Player: Michiel +aliases: + - Ignisperth + - Michiel +tags: + - PlayerCharacter +--- + + +#### Backstory + +The clouds gathering around this encampment of Drakona, The gods just left this plane smiting and cursing it. +As the elders of the village predicted the curse bestowed not only on the world but upon their young as well leaving several eggs unhatched and those that hatched came out umbra touched. Having to slay their young the instant they were born. Just when one of the warriors raised its sword to end the life of this last young, something even the elders could not anticipate happened. A blinding light lit the dark corrupted sky, as flame originating from the mouth of this new Drakona, burst miles high into the sky crushing all the corrupted clouds and the sun shined bright on the encampment. The elders stopped the killing as they believed they this newborn was the way to revert wat was done with this plane, they named it [[Ignisperth]], in its native language meaning LIGHT OF HOPE. Starting that day this encampment, spent all their time researching [[The Umbra]] and how to stop it, protecting Ignisperth at all cost. + +The first years of [[The Umbra]] where brutal. Many died protecting this new-born in the hope of giving the world a second chance. +but it did not take long before the numbers started to dwindle and as new hatchlings where scares eventually killing last one, leaving [[Ignisperth]] roaming the world for answers. + + +Nico heeft hem gered daarna quest gedaan als bedanking en dan samen op pad. + + +heroic escape +new home +Maybe Steven character + +#### Party Connections +Travels with [[Mahmoud Lightbringer|Maghmoud]] + +Saved [[Cuthbird Lord of Dread|Cuthbird]] +#### Npc's + +#### Items + +#### Notes + diff --git a/source/content/600 - Player Characters/Jasper.md b/source/content/600 - Player Characters/Jasper.md new file mode 100644 index 0000000000..b6f52afe29 --- /dev/null +++ b/source/content/600 - Player Characters/Jasper.md @@ -0,0 +1,21 @@ +--- +class: +heritage: +gender: +Player: +aliases: +tags: + - PlayerCharacter +--- + + +#### Backstory + +#### Party Connections + +#### Npc's + +#### Items + +#### Notes + diff --git a/source/content/600 - Player Characters/Mahmoud Lightbringer.md b/source/content/600 - Player Characters/Mahmoud Lightbringer.md new file mode 100644 index 0000000000..be779463de --- /dev/null +++ b/source/content/600 - Player Characters/Mahmoud Lightbringer.md @@ -0,0 +1,39 @@ +--- +class: Seraph, Divine wielder +heritage: Wanderborne Clank +gender: Male +Player: Nico +aliases: + - Mahmoud + - Nico +tags: + - PlayerCharacter +--- + + +#### Backstory + +Mahmoud, a vessel for a long forgotten god [[Shub'Niggurath]]. This god was part of the first gods a thousand years before the [[apostasy]]. +When the war between the first gods, [[The Reforming ]]and people of the [[Halcyon Domain]] ended, [[Shub'Niggurath]] left, knowing that giving the humanoid more power will only come with more destruction. After he left all his vessels stopped working inactive. Later temples were reformed to worship other gods. Starting the age of the first kings, a prosperous time for the [[Halcyon Domain]]. +2 thousand years after the vessel first stopped working a new energy flew into it. Mahmoud not knowing what happened + +Mahmoud awoke after 2 thousand years of inactivity not knowing by who or what,... +The spirit gave him one purpose finding other old relics and vessels of the god [[Shub'Niggurath]]. And reigniting the flame in them. + + +During his roaming around this estranged world now turned darker and more evil then he remembered, he bestowed upon a fellow traveller. An old Scholar who delved in the Mines close to Okros. He wanted to start a new life, after his Daughter had died in the first uncovering of the [[Shalk Shasm]]. This man called [[Almeas]], was on his way to [[Zandpunt]] when he got ambushed by [[Netherbears]], Mahmoud heard the cries for help and was able with his divine power to hold the creatures of and free [[Almeas]]. Mahmoud told all about his previous life to [[Almeas]] and he, a scholar of Okros was trilled to learn Mahmoud is a vessel from before the old world. Now [[Almeas]] helps Mahmoud with finding new Clanks and other Vessels and often cares for them. Together they search a way to help the spectres get back into the vessel. + +He met Ignisperth after a deadly encounter with slugwolves, He was wondering in the [[Halcyon Domain]] in search of other vessels when during an elemental shift + + +#### Party Connections +Travels with [[Ignisperth|Ignisperth]] after rescuing him from certain death in an encounter with Slugwolves. + + +#### Npc's +[[Almeas]] + +#### Items + +#### Notes + diff --git a/source/content/600 - Player Characters/Puong Phi Van Minh.md b/source/content/600 - Player Characters/Puong Phi Van Minh.md new file mode 100644 index 0000000000..94394e3dbc --- /dev/null +++ b/source/content/600 - Player Characters/Puong Phi Van Minh.md @@ -0,0 +1,32 @@ +--- +class: Wizard, School of knowledge +heritage: Ridgborne Simiah +gender: Male +Player: Steven +aliases: + - Poppy + - Steven +tags: + - PlayerCharacter +--- + + +#### Backstory +Poppy was rased by grandfather Lihng, a survivor of the [[apostasy]]. He was one of the founding members of the [[Celenium Athenium]]. But got injured in one of the battles against [[The Damask Queens]], after seeing what all this violence is doing the other enduring and now to himself he decided to leave the [[Celenium Athenium]] and spent his time bringing up his grandson teaching him to care for other people instead of destroying them. Years later, on his death bed Lihng said to Poppy that not all hope is lost. Lihng believed that a book exists detailing the arrival of the gods. He said with his last words to [[Puong Phi Van Minh|Poppy]] that he must find this book to change the fate of this plane. + +In his study Poppy found a lot of notes about the old world and possible locations for this book. The research was extensive but unconclusive. Wanting to honour the wishes of his grandfather Poppy studied his research, gathered his stuff and sat out to find the book of [[Umbraje|The Origins of the Gods]]. + +Travels to [[Amber Reach]] meets [[Skivnn the wisper Vvarn|Skivnn]] after a job going wrong heals him and tries to get him on the right path + +Can't do this alone after some fighting realises that while his grandfather wanted to him to help not destroy, he will have to learn to attack. To defend himselve and the people he cares about. +Searches for help and finds it in [[Zandpunt]] where he meets [[Mahmoud Lightbringer]] and [[Almeas]] and realises that their becaus might have a lot in common. So he helps them with their knowledge his grandfather gave him to find more clanks and hopefully one day the book of [[Umbraje|The Origins of the Gods]]. Mostly on the sideline but knowing that one day he will have to confront the wastelands if he wishes to complete his goal. + + +#### Party Connections +Healed [[Skivnn the wisper Vvarn|Skivnn]] after bad fight. Tries to bring him on the correct path + +#### Npc's +#### Items + +#### Notes + diff --git a/source/content/600 - Player Characters/Skivnn the wisper Vvarn.md b/source/content/600 - Player Characters/Skivnn the wisper Vvarn.md new file mode 100644 index 0000000000..8a87835eb0 --- /dev/null +++ b/source/content/600 - Player Characters/Skivnn the wisper Vvarn.md @@ -0,0 +1,33 @@ +--- +class: Rogue, Nightstalker +heritage: Slyborne Goblin +gender: Male +Player: Dieter +aliases: + - Skivnn + - Dieter +tags: + - PlayerCharacter +--- + + +#### Backstory + +Spend his early youth sneaking and skulking in the [[Amber Reach]], playing messenger between different settlements. Eventually got into a job called liberator for some powerful enduring in the network of [[The Damask Queens]]. A liberator is a person who seeks and liberates old relics from places deep within the [[Halcyon Domain]]. It started out as an honest job, going to parts of the [[Amber Reach]] and liberation some items and relics of old temples, dead corpses,... .Yet little by little, honesty gave way to greed, and the job slipped into corruption. [[The Damask Queens]] wanted Skivnn and his dear frend Pablov eskrowba to steal relics from the [[Celenium Athenium]]. +That night they ventured through the Ashcall Quarters unseen into the [[Celenium Athenium]]. Their target the Central Pillar. A ginormous pillar filled with books and relics, and at its top the sacred pyre protecting the [[Celenium Athenium]]. This pilar is the hart of this settlement. Where people come to read in the relics they liberated from all over the [[Halcyon Domain]]. Unseen they got to the base of the tower, scaled the outsides to a window on the second floor. That is where this relic was supposed to be hidden. Silently they entered this darkened room, + + + + +Geboren in the amber reach vanaf jongs af aan was ik een messenger between verschillende settelments omdat ik klein en snel was. Na een tijdje ben ik door slechte vrienden die zeiden da ik meer kon verdienen terecht gekomen in een soort van dief die relics voor de damask queens ging gaan verzamelen. Dan op een faithfull day is bij het op zoek gaan naar de treasure van een nobleman is mijn vriend pablov eskrowba gestorven toen we na een botched escape probeerde te vluchten, Hierna waren de queens boos dat het mislukt was en wouden ze mij offeren aan de umbral winds en sinds dan leef ik onderdoken in de amber reach doing odd jobs en being depressief +#### Party Connections + +#### Npc's + +#### Items + +[[Blade of Sacrifice]] + + +#### Notes + diff --git a/source/content/600 - Player Characters/Thomas.md b/source/content/600 - Player Characters/Thomas.md new file mode 100644 index 0000000000..b6f52afe29 --- /dev/null +++ b/source/content/600 - Player Characters/Thomas.md @@ -0,0 +1,21 @@ +--- +class: +heritage: +gender: +Player: +aliases: +tags: + - PlayerCharacter +--- + + +#### Backstory + +#### Party Connections + +#### Npc's + +#### Items + +#### Notes + diff --git a/source/content/600 - Player Characters/Tom.md b/source/content/600 - Player Characters/Tom.md new file mode 100644 index 0000000000..b6f52afe29 --- /dev/null +++ b/source/content/600 - Player Characters/Tom.md @@ -0,0 +1,21 @@ +--- +class: +heritage: +gender: +Player: +aliases: +tags: + - PlayerCharacter +--- + + +#### Backstory + +#### Party Connections + +#### Npc's + +#### Items + +#### Notes + diff --git a/source/content/800 - Notes/Age of Umbra.md b/source/content/800 - Notes/Age of Umbra.md new file mode 100644 index 0000000000..0f7ac8e9a0 --- /dev/null +++ b/source/content/800 - Notes/Age of Umbra.md @@ -0,0 +1,32 @@ +--- +tags: + - Setting +--- +### Intro + +A Century has passed Since the God-King [[Othedias]] betrayed the pantheon, provoking the divine punishment and abandonment by the gods that left the realm of the [[Halcyon Domain]] shattered, desolate, and eternally cursed. Throughout this shadow-choked land of decaying fortresses and dreadful monstrosities, surviving communities cling to hope in the face of lightless oblivion. In an [[Age of Umbra]] campaign you will play as heroic survivors who protect their community from the terrors beyond their walls, venture out into the unknown to hunt the nightmares that twist and grow with each fallen soul, seek answers to the cures that corrupt this world, and perhaps even discover a way to change its fate. + +##### Tone & Feel + Ancient, Daunting, Epic, Grim, Ominous, terrifying, tragic +##### Themes + Apocalypse, Corruption, Darkness and Light, Hope, Redemption, Survival +##### Touchstones + Dark Souls, Kingdom Death: Monster, Berserk, The Seventh Seal, Blasphemous + + + +### Story + +The [[Age of Umbra]] is a dark and broken age within the realm known as the [[Halcyon Domain]], which rots in the wake of its Pantheon's abandonment. Grandiose cities and awe-inspiring cathedrals to the [[Veiled Gods]] now crumble slowly into ruin, fallen bastions of the prosperous epoch ruled by God-King [[Othedias]]. [[Othedias]] ,Chosen by the [[Veiled Gods]] as the bridge to divinity, conspired with his Grand Ordinants and Aetherlords to enact secret schemes that could shift the balance in celestial power. That resulted in enraging the pantheon. + +His blasphemy was met with cataclysmic retributions. The gods rained destruction upon the land, ending the old world and forsaking the surviving peoples of the [[Halcyon Domain]] to an existence of growing desolation. The [[Veiled Gods]] then abandoned this world in what is referred as the [[apostasy]], leaving what remains to wither under an ever-growing shadow. With every generation, the skies grow darker, mourning the world’s steady descent into chaos and eventual oblivion. + +The cycle of the soul has been broken, cursing all who live or will ever live with the "soul blight" a mark upon every mortal ensuring that, upon their death, they will rise again as a corrupt revenant bent on destroying everything they loved in their former life. If their risen body is destroyed, the marked soul withdraws into the dark, ethereal mass known as the [[The Umbra]], seeking others to haunt and corrupt. + +It's been nearly over a century within the [[Age of Umbra]], and those who remain rebuild what they can among the ruins of the Old World. Referring to themselves as [[The Enduring]], these scattered communities of survivors huddle within reinforced battlements where [[Sacred Pyres]] burn as a beacon of hope and safety. Most [[The Enduring|Enduring]] are trained to survive and defend themselves in this bleak land from a very young age, many honed into fierce warriors and [[Aetherweavers]] through hardship and necessity by the time they reach adulthood. Bands of hunters brave the cracked and twisted landscape beyond their walls each day to gather sustenance, recover materials, and connect or trade with other surviving settlements. + +However, many of the outside world's wandering beasts have mutated from the corruption of [[The Umbra]]; this Transient storm of twisted souls merges with and change the creatures into nightmarish beasts that stalk, rage, and evolve with each newly fused spectre. When these monstrosities slay those who confront the wilds, their victims blighted souls join the horrors that claimed them. + + + + diff --git a/source/content/800 - Notes/Halcyon Domain.md b/source/content/800 - Notes/Halcyon Domain.md new file mode 100644 index 0000000000..e2fbeaaeb2 --- /dev/null +++ b/source/content/800 - Notes/Halcyon Domain.md @@ -0,0 +1,11 @@ +Tags: #World + +![[Halcyan Domain.jpg]] + +The [[Halcyon Domain]], a plane with in the north the Griefclef Mountains. A mountain range protects that the [[Amber Reach]] from the cold northern storms. The [[Amber Reach]], once a great monument displaying the prosperity and wealth of the [[Halcyon Domain]]. Now lies in rumble after what happened during the [[apostasy]]. It's great halls was once filled with kings and noblemen, Now wandered by Beasts and Looters. These scoundrels, Known as [[The Damask Queens]], do not believe in the return of the gods and the protection of the [[Sacred Pyres]]. They embrace the umbra as a new form of living and want all the spoils of the [[apostasy]] for themselves. Their main base of operations lies in the Cinnabar Quarters, But often they venture in the Ashcall Quarters to find more spoils. South of the Ashcall Quarters a group of enduring turned the [[Celenium Athenium]], a place of higher learning filled with great libraries and collages, into a stronghold. These Enduring are seeking ways to ask for forgiveness to the [[Veiled Gods]]. They believe the secret to what happened is hidden deep in the dungeons of the [[Amber Reach]], where [[Othedias]] was experimenting with his Aetherlords to overthrow the [[Veiled Gods]]. Obtaining this information is their highest priority, and will be done by any means necessary. Resulting in violent battles against the creatures of the umbra and [[The Damask Queens]]. + +The middle of this plane was a grand farmland with many trade outposts. The low land close to the sea was perfect for natural irrigation systems, over the prosperous years of the [[Halcyon Domain]]. The farmland became bigger and the inhabitants build small canals to bring water further in the mainland. People from all over the [[Halcyon Domain]] came here to trade their valuables for the majestic crops that this land was able to provide. Shortly after the [[apostasy]] the first Umbral winds passed the [[Halcyon Domain]]. A storm like never before hit the shores and raged over the land. The people that survived the [[apostasy]] tried to save their houses and belonging but with the sheer force of the Umbral winds, the soft acid rain, and the lightning strikes causing fire, almost everything got destroyed. After the storm passed over the Griefcelf Mountains and vanished in the distance the once great farmlands turned into a swamp. The amount of rain raised the level of the sea that the low lands flooded turning it into a swamp filled with corpses and umbra touched creatures after the recent storm. + +In the South-West, The tall idol hollows hold the Fortress of Okros. A city born from slave miners, their masters perished at the hand of the [[Veiled Gods]] during the [[apostasy]]. These people, miners by trade have tried for generations to find artifacts of a time before the land was claimed by dukes and kings. A time when people were desperate for help and sought it with first gods. For generations [[The Enduring]] from Okros dug in the nearby caves in search of these artifacts. Recently a group started digging further west and found some old buildings they call this site The Shalk Shasm. They believe that in these ruins an old temple lies with answers about [[The Umbra]] and how to banish [[The Umbra|it]]. While trying to uncover its secrets old souls buried deep in the the Shalk Shasm got awakened by the ever roaming presence of [[The Umbra]] and progress slowed down. Now venturing parties of [[Delvers]], sworn protectors of Okros, go to the Shalk Shasm and try to uncover the secrets buried deep within. + + diff --git a/source/content/800 - Notes/Story/AoU/The END.md b/source/content/800 - Notes/Story/AoU/The END.md new file mode 100644 index 0000000000..e077ef0eab --- /dev/null +++ b/source/content/800 - Notes/Story/AoU/The END.md @@ -0,0 +1,16 @@ +--- +Campaign: "[[Age of Umbra]]" +Sessions: "[[AoU - Session 1]]" +tags: + - Story +--- + + +#### Summary + + + + +#### Full Story +Skulking in the woods north of Zandpunt we see a small green creature, using the shadows in to transport him from location to location. This is Skivnn Vvarn a goblin nightwalker dressed with a black robe that covers him from head to toe. Hidden underneath the robe, some thick leader padding is visible when he moves with at his hips 2 daggers attached. On his back is a heavy backpack filled with the goods he retrieved from his trip to [[Strömdinni]]. As he starts to approach the outer walls of the sunken Settlement Zandpunt, he notices something in the corner of his eyes. A + diff --git a/source/content/800 - Notes/Zandpunt.md b/source/content/800 - Notes/Zandpunt.md new file mode 100644 index 0000000000..3539ceaa35 --- /dev/null +++ b/source/content/800 - Notes/Zandpunt.md @@ -0,0 +1,8 @@ +--- +tags: + - Settlement +Setting: "[[Age of Umbra]]" +--- + +#### Description +Is a small fortified community originally formed from sailors and farmers who were part of the Elder Vale land. But Zandpunt is not anymore what it looked like 100 years ago. "When the first Umbral Storm struck, the waters surged without mercy, engulfing the city in the cold grip of the Ashen Sea. All that remains are the highest spires and broken domes, peeking out of the gloom like tombstones in a vast, sunken grave. A few of the enduring saw opportunity in the ruin. The waters surrounding the last visible peaks became a natural barrier against the umbra-touched. The survivors raised new walls from the remnants of the submerged city, reforging what was once underwater into a protective ring around [[Zandpunt]]. To the east, it shields against the swamp creatures. To the south, it holds back the drifting dead. To the west, it stands against the Ashen Sea and the horrors that stir beneath its waves. And to the north an unlookable monster if rumor has it that if you look in its eyes you die. #Question diff --git a/source/content/Aetherweavers.md b/source/content/Aetherweavers.md new file mode 100644 index 0000000000..02735cb73a --- /dev/null +++ b/source/content/Aetherweavers.md @@ -0,0 +1,2 @@ +These are the magic users of the world. In the old world they where many and often in high position or wealthy because of their abilities. +Now they have to be more careful, not everyone \ No newline at end of file diff --git a/source/content/Almeas.md b/source/content/Almeas.md new file mode 100644 index 0000000000..79e5b09811 --- /dev/null +++ b/source/content/Almeas.md @@ -0,0 +1,9 @@ +--- +Name: Almeas +aliases: +tags: + - "#NPC" +Setting: "[[Age of Umbra]]" +heritage: +--- +#### Backstory \ No newline at end of file diff --git a/source/content/Assets/Halcyan Domain.jpg b/source/content/Assets/Halcyan Domain.jpg new file mode 100644 index 0000000000..3b7b2e4c9d Binary files /dev/null and b/source/content/Assets/Halcyan Domain.jpg differ diff --git a/source/content/Blade of Sacrifice.md b/source/content/Blade of Sacrifice.md new file mode 100644 index 0000000000..d962f11228 --- /dev/null +++ b/source/content/Blade of Sacrifice.md @@ -0,0 +1,9 @@ +Found in the green temple on the outskirts of GINORMETOS FOREST. + + +#### Stats + +| **NAME** | **TRAIT** | **RANGE** | **DAMAGE** | **BURDEN** | **FEATURE** | +| ------------------- | --------- | --------- | ---------- | ---------- | ------------------------------------------------------------------------- | +| Dagger of Sacrifice | Finess | Melee | d8 +1 phy | One-Handed | On a successful attack, you can mark a stress to add 1d4 to the dmg roll. | + diff --git a/source/content/Sacred Pyres.md b/source/content/Sacred Pyres.md new file mode 100644 index 0000000000..e69de29bb2 diff --git a/source/content/Shalk Shasm.md b/source/content/Shalk Shasm.md new file mode 100644 index 0000000000..e69de29bb2 diff --git a/source/content/The Enduring.md b/source/content/The Enduring.md new file mode 100644 index 0000000000..e69de29bb2 diff --git a/source/content/The Umbra.md b/source/content/The Umbra.md new file mode 100644 index 0000000000..e69de29bb2 diff --git a/source/content/Umbraje.md b/source/content/Umbraje.md new file mode 100644 index 0000000000..78c74597f0 --- /dev/null +++ b/source/content/Umbraje.md @@ -0,0 +1,11 @@ +--- +aliases: + - The Origins of the Gods +--- + +--- + +A book describing the gods .... +Written by Simiah Souje one of the Aethelords of God king [[Othedias]]. + + diff --git a/source/content/Veiled Gods.md b/source/content/Veiled Gods.md new file mode 100644 index 0000000000..b77c3317ef --- /dev/null +++ b/source/content/Veiled Gods.md @@ -0,0 +1,2 @@ + +The gods of the [[Halcyon Domain]]. After they where betrayed by God-King [[Othedias]] they abandonned the realm and \ No newline at end of file