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Pickups.cs
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40 lines (33 loc) · 864 Bytes
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using Causality0.Core;
using LabApi.Events.Arguments.ServerEvents;
using LabApi.Events.Handlers;
namespace Causality0.Event.ServerEvent;
public sealed class Pickups
{
public void Enable()
{
ServerEvents.PickupCreated += OnPickupCreated;
ServerEvents.PickupDestroyed += OnPickupDestroyed;
}
public void Disable()
{
ServerEvents.PickupDestroyed -= OnPickupDestroyed;
ServerEvents.PickupCreated -= OnPickupCreated;
}
private void OnPickupCreated(PickupCreatedEventArgs ev)
{
if (ev.Pickup == null)
{
return;
}
Timeline.TrackPickupCreate(ev.Pickup);
}
private void OnPickupDestroyed(PickupDestroyedEventArgs ev)
{
if (ev.Pickup == null)
{
return;
}
Timeline.TrackPickupDestroy(ev.Pickup);
}
}