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Commit 13679fd

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fix ui sound paths
1 parent 5141ced commit 13679fd

1 file changed

Lines changed: 3 additions & 3 deletions

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nextclient/gameui/src/GameUi/BasePanel.cpp

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -91,9 +91,9 @@ void CGameMenuItem::ApplySchemeSettings(vgui2::IScheme *pScheme)
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SetFont(pScheme->GetFont("MenuLarge", IsProportional()));
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SetTextInset(0, 0);
94-
SetArmedSound("resource/UI/buttonrollover.wav");
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SetDepressedSound("resource/UI/buttonclick.wav");
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SetReleasedSound("resource/UI/buttonclickrelease.wav");
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SetArmedSound("UI/buttonrollover.wav");
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SetDepressedSound("UI/buttonclick.wav");
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SetReleasedSound("UI/buttonclickrelease.wav");
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SetButtonActivationType(Button::ACTIVATE_ONPRESSED);
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SetPaintBackgroundType(2);
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