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Headshot percentage chance still shows as 1% although headshot protection is turned off #75

@hongooi73

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@hongooi73

Hi, thanks for implementing the contract scaling for building health!

Just found what seems to be a cosmetic bug: when going for a headshot with a maxed pilot and a mech with the Mara mod, the screen displays the hit chance as 1%. This is after I disabled headshot protection in the mod.json file. I was still able to make the shots like normal, so it appears to be only related to the display.

unknown 1

Relevant part of mod.json:

            "CalledShot": {
                "DisableAllLocations": false,
                "DisableHeadshots": false,
                "EnableTacticsModifier": false,
                "BaseModifier": -1,
                "PilotTags": {

                }
            }

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