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At least on the Quest (PC-connected), the VR raycast line feels off.
The line starts from the behind the controller. But in a lot of apps (and the Quest OS menu), the line usually extends starting from the bit in front of the trigger button, since it feels more natural.
VR.Raycast.Feels.a.Bit.Off.mp4
Describe your preferred solution
Make the VR raycast pointer extend out from the trigger area.
Is your feature request related to a problem?
At least on the Quest (PC-connected), the VR raycast line feels off.
The line starts from the behind the controller. But in a lot of apps (and the Quest OS menu), the line usually extends starting from the bit in front of the trigger button, since it feels more natural.
VR.Raycast.Feels.a.Bit.Off.mp4
Describe your preferred solution
Make the VR raycast pointer extend out from the trigger area.
Describe any considered alternatives
N/A
Additional Context
No response